An Idoc consists of three types of records – Control Records – It contains data vital for an Idoc processing in a sender and recipient system like type and direction of Idoc, sender/receiver port and type of partner, Idoc status... Continue Reading →
Term IDoc stand for Intermediate Document and it is an SAP format widely used by non-SAP systems to connect with an SAP system. There is a Portuguese soccer player and a Roman coach who don’t understand each other’s language. They... Continue Reading →
Programming for events triggered by system is a little tricky but they are a great help when using exits are not a solution. Consider a situation where a delivery details needs to be saved in a Z-Table and used to... Continue Reading →
Abstract Class – One-line definition of the abstract class is that it is a class which cannot be instantiated. What does that mean? Remember the example of Vehicle. The superclass Vehicle and subclasses two wheelers, light four wheelers and heavy... Continue Reading →
A subclass can either use a method of its own or can redefine a method that is being originally defined in super class or can use a method of the superclass without redefining it. First one is a typical use... Continue Reading →
As the name suggests, Inheritance means inheriting properties of a parent class by a child. The child class inherits – attributes and methods – of its parent class while reserving the ability to enhance itself with additional attributes and methods.... Continue Reading →
Subroutines are obsolete. It might come to you as a surprise but it’s true. Every old school programmer loves them and understandably so. But their days are numbered and rightly so. The world writes in Object Oriented Programming and the... Continue Reading →
Constructor is probably one of the most intricate concept in OOP which befuddles the novices. Confession; I had a difficult time understanding it. Constructor is a special type of method used to define properties of an object. For example, Jack... Continue Reading →
Class basically define how an object would look like and what it can do – structure and functionality. Let’s talk about a product – Toys. We have a class called ‘Toys’ and it intends to define any toy created by... Continue Reading →
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